It is inevitable that it will pick up speed!

It is inevitable that NFT gaming will pick up speed and become a no-brainer for the 3 billion players worldwide.

According to an article for many, NFTs are still a hard sell. They can be complex and suffer from poor UX design (get on with our UX Design Foundations course). There is an inherent volatility and the environmental impact of NFTs, in their current use, is hard to ignore. Especially for players, the ghost of loot boxes still reigns, these paid random boxes with items sucked money from the players. More and more major publishers are returning or exploring the use of NFTs, including Square Enix, Ubisoft, Konami, Epic, Capcom, and EA … chances are you will soon be designing or using them. So what can we expect for the future of NFT games?

In-game NFTs can unlock and add value to gameplay. As KokoSwap explains Chris Clarke: “In the gaming industry, if the player puts their value into the game, it makes perfect sense that they can take that value out of the game.” That’s Ubisoft’s view, with the creation of its own platform called Quartz and its in-game NFT, called Digits. The publisher launched Quartz in late 2021 to get fans to respond, but it stuck. This is crucial because NFTs can effectively create a second-hand market for digital games and objects.

Quartz provides current players of Ghost Recon Breakpoint, its open-world tactical shooter, NFTs of new, often backdated items to reward longtime players. The use of NFTs means that players can be the sole owner of an item in the game and then choose to trade, sell or keep it. The idea that players can make money through gambling is not new, but NFTs are more secure and flexible.

Players are accustomed to buying in-game items through microtransactions and season tickets. But NFTs give players more power and will allow them to sell goods and even earn a percentage on future resale. For gamers who have grown up selling old games to buy new ones, it’s huge for an era of digital gaming. A game like FIFA already offers time-limited skins, just like Fortnite. Both games create scarcity, but the developer has control. With NFTs, players can control the sale and resale of goods. If you arrived late to the FIFA Ultimate Team and missed the first set of the season, you will be able to buy them from other players.

In addition to items, players can also invest in NFTs for new skills or XP. If we take the example of the FIFA Ultimate Team, it could provide players with income as a team builder to create unique teams and sell them to other players in an NFT marketplace. This Ultimate Team example raises a key issue for committed players. Those players with big wallets could just buy a big pre-made team and earn trophies, earn NFTs as rewards and never look back. In some ways, NFTs can create the worst aspects of real football as the richest “clubs” thrive. Still, NFT games can also include the feature that players can bring. The key to many games is the idea of ​​customization, this could be extended to allow creators to create NFT-powered assets for their favorite games and sell them in a marketplace.

Play to earn

Play to Earn or GameFi has taken the cryptocurrency world by storm this year, combining DeFi and entertainment to create a new kind of game that people can make money by playing. HERE, 12 P2E games were analyzed. The advent of Play-to-Earn games, such as Axie Infinity, (think of its Axies as Pokemon) shows the way forward. Some players are even able to make a living from these games. With 3 million daily users (opens in a new tab), Play-to-Earn games like Axie Infinity will not disappear. While many Play-to-Earn games share similarities with non-NFT titles, such as Pokémon and Stardew Valley, some are simply backdoor blockchains with gameplay that come after buying and trading cryptocurrencies in the form of collectibles.

Axie Infinity co-founder Aleksander Leonard Larsen has revealed that 50% of his players have never used cryptocurrency before playing the game. This shows how NFT games can help develop UX designs and make blockchains accessible. The design of Play-to-Earn is similar to Free-to-Play games, and as such the roots are there for players to engage in, as long as “Play” always takes precedence over “Win” and that it is not money…

Interoperability

It’s a big word, and it’s a great idea. Your NFT collectible can be used in many or all games. NFT is kept on a blockchain, its data and ownership are tracked and are above corruption, meaning it can be easily transferred across games that share the same blockchain. It would be a strength for Ubisoft’s Quartz to be able to connect them all and their objects, as NFTs would be fascinating. Items purchased and earned on an NFT blockchain can in theory be used in all games.

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